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Latest tagged entries for 'SILVERLIGHT'



Silverlight Tour in Chicago

Tuesday, 24 March 2009 12:00 A GMT-05
For those interested in Silverlight, there is a Silverlight tour that will be offering classes in Chicago. You can find more details at: http://silverlight-tour.com/. I'm told that this is the first training that is teaching Silverlight 3. While

Book: Silverlight in Action

Monday, 29 December 2008 12:00 A GMT-05
I've been excited about Silverlight since I first heard about it over a year ago. Because I started looking at it as an alpha technology, there weren't even the books out yet. So, I used the quickstarts, Bill Reiss's game tutorials, Jesse

LCNUG presentation on Silverlight

Friday, 29 August 2008 8:57 A GMT-05
Yesterday I had the opportunity to present to the LCNUG about Silverlight. It was our third meeting and we had about a dozen people. Given the deep talent, it was very humbling. With a small group of talented people, the presentation became more of a

The significance of two-way databinding

Wednesday, 6 August 2008 12:00 A GMT-05
ASP.Net came with one-way databinding, and seven years ago that was a big deal. Instead of looping through each element in an array and individually adding it to a dropdown, you could now just bind the array to the dropdown with a single line (or two

Ideas to encourage your boss to invest in Silverlight

Monday, 14 July 2008 12:00 A GMT-05
  Silverlight has a lot of benefits, but as a new technology, it also has problems. As a new technology, it is inevitably riskier as many of the kinks haven't been worked out yet. Managers, who want to avoid unnecessary risk, may shy away fr

Two limits with Silverlight (Beta 2)

Tuesday, 8 July 2008 12:00 A GMT-05
Silverlight has several fundamental benefits. However, there's always a flip-side, and it has some shortcomings too. There are at least two major limits that I see:Silverlight requires a separate plug-in. Although Flash also requires a plug-in, F

Silverlight TruckWars 2.0 - Migrated to SL2 Beta 2

Monday, 30 June 2008 12:00 A GMT-05
I migrated Silverlight TruckWars to the SL Beta 2. I started working on TruckWars as a way to learn Silverlight back in the Alpha last year. Being a Microsoft product, there have been two more betas (with plenty of breaking changes), but I've fin

Converting an object from JSON and back in Silverlight

Tuesday, 13 May 2008 12:00 A GMT-05
JSON (JavaScript Object Notation) provides a convenient way to serialize an object, like "Employee" with first and last name, to a string. This can be very useful in Silverlight apps, such as when you need to pass complex objects to and fro

Is Silverlight just another buzzword?

Monday, 12 May 2008 9:30 A GMT-05
There are always new buzzwords coming out in software development. One of those buzzwords gaining more traction is "Silverlight", a Microsoft technology to enable rich UI web applications.I think that Silverlight is great, and is far more t

Silverlight Xaml error: "Length cannot be less than zero. Parameter name: length"

Thursday, 10 April 2008 12:00 A GMT-05
I was getting a strange Silverlight compile error in my Page.xaml the other day (while migrating stuff from 1.1 Alpha to 2.0 Beta):Length cannot be less than zero.Parameter name: length At first it sounds like I was setting a wrong value - like tryin

Tips for converting from Silverlight 1.1 Alpha to 2.0 Beta

Tuesday, 18 March 2008 12:00 A GMT-05
As I convert some Silverlight 1.1 Alpha apps to the new 2.0 Beta, I'm running across a lot of issues. So far, all have been solvable. Besides the breaking changes documented on MSDN, here are some others. Also, check the Silverlight Bugs forum if

Dynamically load an image in Silverlight 2.0 Beta

Saturday, 15 March 2008 12:00 A GMT-05
You can easily dynamically load images in Silverlight. given a relative url, you can convert that to an absolute url, and then to an ImageSource, and then use that to set an image. Here's a sample method that takes the relative path, the parent c

Silverlight 2.0 Convert Relative Url Paths to Absolute

Friday, 14 March 2008 9:04 A GMT-05
As you've probably heard, Silverlight 2.0 Beta 1 is out. You can get it from Silverlight.Net. And Bill Reiss is starting another great tutorial series on Silverlight games.  I see a lot of breaking changes (as documented on MSDN), and I'

Silverlight Image Utilities - clipping and shrinking an image to fit

Wednesday, 12 December 2007 12:00 A GMT-05
For my TruckWars game, I needed to get the profile shot for an image. For example, when you select an object, it displays an image of that object in the dashboard. The two problems are: What if the image is bigger than the dashboard's profile siz

Silverlight and Globalization: System.FormatException from NumberFormatInfo

Tuesday, 11 December 2007 10:12 A GMT-05
Through recent error-logging that I added to TruckWars, I found out the sometimes this line would fail:  double x = Convert.ToDouble("12.5"); The input string was static (not user input) as it came from an xml config file. The lin

Deploying Silverlight Apps

Thursday, 6 December 2007 12:00 A GMT-05
Silverlight is awesome to deploy. As this forum thread describes, you basically just need your web server to setup the right mime type ("Extension should be .xaml and the Content Type should be application/xaml+xml". I also had ".dll -

Silverlight 1.1 global page error handler

Tuesday, 4 December 2007 12:00 A GMT-05
When writing Silverlight TruckWars, I was trying to figure out how to create a global error handler for a page. Eventually I saw the WebApplication.Current.ApplicationUnhandledException event, which I could hook up like so:     pu

Creating a transparent, animating, and opaque image in Silverlight 1.1

Tuesday, 27 November 2007 12:00 A GMT-05
Every sprite-based game eventually needs two things from images: transparency and animation. In TruckWars, I use this all over the place.  Transparent - You can make an image be transparent by just using a transparent png (I don't think Silv

Benefits of Farseer 2D Physics Engine

Tuesday, 20 November 2007 12:00 A GMT-05
I recently released Silverlight TruckWars v1.3, whose big enhancement was to incorporate the Farseer 2D Physics Engine. There are several benefits I like about Farseer:It just works - The collision algorithms just work. Before I had some code to do p

Releases Silverlight TruckWars v1.3 - OpenSourced on CodePlex

Monday, 19 November 2007 12:00 A GMT-05
Silverlight TruckWars is a real-time strategy game built entirely in Silverlight. I recently releases version 1.3. The biggest thing is that I've now open-sourced it on CodePlex. Check it out: I've also added several enhancementsAdded ho

Releases Silverlight TruckWars v1.2 - uses Farseer Physics Engine

Thursday, 8 November 2007 7:58 A GMT-05
Silverlight TruckWars is a real-time strategy game built entirely in Silverlight. I recently releases version 1.2, with the big feature being that it uses the Farseer Physics engine. I also simplified the game play, and added some new creatures. I

Comparing XNA and Silverlight for 2D game development

Friday, 2 November 2007 9:58 A GMT-05
Most developers are interested in writing games, if even just as hobbyists. That's why there's all this buzz around about two (relatively) new technologies - XNA and Silverlight. I wrote a simple real-time strategy on each platform, and I fou

Silverlight: Unit Testing

Wednesday, 31 October 2007 12:00 A GMT-05
Silverlight 1.1 lets you use C# code, which is awesome. However, the next natural question for a developer is "How will I test that code?" For example, any silverlight game, like the TruckWars game that I've been blogging about, has lot

Silverlight: Using isolated storage to save client data

Tuesday, 30 October 2007 12:00 A GMT-05
Silverlight allows developers to persist data to a file on the client's machine using Isolated Storage. This is just like writing a normal file, except that it handles a bunch of extra grunt work to write that file to unique spot for the user and

Silverlight - Truck Wars Strategy Game v2.0

Thursday, 18 October 2007 10:30 P GMT-05
A real-time strategy game in SilverLight 1.1