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Releases Silverlight TruckWars v1.1

posted Monday, 29 October 2007

Silverlight TruckWars is a real-time strategy game built entirely in Silverlight. I recently releases version 1.1, which as some new features:

  • More creatures:

    • Ambulance that heals

    • Growing forests

    • Moving bricks

    • SignPost to display helpful messages

  • New levels, including tutorials and new graphics

  • Better game management - saves your progress, and an HTML toolbar that lets you jump to previously solved levels, restart the game

  • A help page

These really help round out the game.

You can play the game online here. Being Silverlight, it essentially runs within a blog post, so feel free to leave comments on that (or any) post.

 

I'll blog more about these in the future. Definitely there are more enhancements I'd like to make. I'd group these into improving the engine, and adding new creatures to better demonstrate that engine. In particular, new features I'd like:

  • Incorporate Farseer Physics Engine for better collision detection

  • Add a game-difficult setting

  • Improve movement algorithms - i.e. a unit should be smart enough to move around a concave polygon.

  • Add a "building" type object that can create new units.

  • Something with railroad tracks - for my son :)
     



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1. Tod Birdsall left...
Monday, 29 October 2007 9:11 am :: http://tod1d.net

Hi Tim,

Thanks for posting about your experience with building TruckWars. I just downloaded XNA and I am hoping to harness Silverlight to create games. Do you have previous game dev experience?


2. Tim Stall left...
Monday, 29 October 2007 9:17 am :: http://timstall.dotnetdevelopersjournal.

Hey Tod, Glad you find it interesting. Yes - I used to be a game hobbyist for most of the 90's, although now I'm enterprise development. My emphasis was 2d games, similar to Zelda and Mario, before the 3D boom. However, with Silverlight, I'm getting back into it more as a hobby - I want to make a fun and education game for my two-year old.

Silverlight is awesome for classic 2D games. I'll release the source code for TruckWars soon, just need to do some touch-ups.


3. Tod Birdsall left...
Monday, 29 October 2007 12:49 pm :: http://tod1d.net

Good to know. As I begin this endeavor, I will keep my personal expectations low. ;)


4. Michael Washington left...
Wednesday, 7 November 2007 12:13 pm :: http://www.adefwebserver.com/DotNetNukeH

Silverlight does do 3D, see: http://www.adefwebserver.com/DotNetNukeHELP/Misc/SilverlightVR/